Picasso (Taken with Instagram at Art Gallery of New South Wales)

Picasso (Taken with Instagram at Art Gallery of New South Wales)

barackobama:

guardian:

Photograph: Brian J. Clark/AP
 Two women share historic kiss at US Navy ship’s return 
For the first time since the repeal of ‘don’t ask, don’t tell,’ a same sex couple takes part in a traditional public embrace.

President Obama signed the repeal of “Don’t Ask, Don’t Tell” into law one year ago today.

barackobama:

guardian:

Photograph: Brian J. Clark/AP

Two women share historic kiss at US Navy ship’s return
For the first time since the repeal of ‘don’t ask, don’t tell,’ a same sex couple takes part in a traditional public embrace.

President Obama signed the repeal of “Don’t Ask, Don’t Tell” into law one year ago today.

Let their spirit be free (Taken with instagram)

Let their spirit be free (Taken with instagram)

Fresh kicks (Taken with instagram)

Fresh kicks (Taken with instagram)

Taken with instagram

Taken with instagram

homedesigning:

KIT Pavilion by Atelier K
Taken with instagram

Taken with instagram

Taken with Instagram at Novotel Bali Benoa

Taken with Instagram at Novotel Bali Benoa

Gate 31 (Taken with instagram)

Gate 31 (Taken with instagram)

lettersfromhere:


Steam Postcards is  a tumblr documenting the melancholy lanscapes of video games. The role  of architecture is important in gameplay. A level designer is  considering the way that a surface responds to weather conditions, the  depiction of shadows and textures, and other factors that contribute to a  realistic looking structure. Sometimes a game will pose its own uncanny  valley hypothesis, when something about the gravity in the virtual  world does not match up with human experience. But as still images these  buildings look like “postcards” from the future. The uncanniness is the  dream world depicted, not any failure in representation.

(via Rhizome | Architectural Uncanny Valley)

lettersfromhere:

Steam Postcards is a tumblr documenting the melancholy lanscapes of video games. The role of architecture is important in gameplay. A level designer is considering the way that a surface responds to weather conditions, the depiction of shadows and textures, and other factors that contribute to a realistic looking structure. Sometimes a game will pose its own uncanny valley hypothesis, when something about the gravity in the virtual world does not match up with human experience. But as still images these buildings look like “postcards” from the future. The uncanniness is the dream world depicted, not any failure in representation.

(via Rhizome | Architectural Uncanny Valley)

thisistheverge:

(via delorean.jpg - mlkshk)